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Ring Worm

Ring Worm costs 1 blood, with 0 power and 1 health, and no sigil printed on the card. It is an insect. The Trader sells it and card-choice nodes can offer it. The Prospector’s boulder reward pool does not include it. Most runs only see one copy, unless you started with the One True God deck in Kaycee’s Mod.

Official Steam screenshot of beast cards on the tableOfficial Steam screenshot of the candlelit cabin card table in Inscryption

Card

Ring Worm can be eaten when you risk additional campfire upgrades. If consumed, it poisons the survivors, leaving later campfires in that run safe to use. If spared, it keeps the upgrades.

Bought from the Trader or offered at a card-choice node; excluded from the Prospector boulder reward pool.

Ring Worm fields
FieldValue
actAct I
cost1 Blood
power0
health1
tribeInsect
sigilsNone
rarityCommon
obtainTrader offer / card-choice node

Reading

A campfire can consume Ring Worm. Losing this card is the intended trade: the survivors then disappear from subsequent campfires in the same run, letting other cards receive upgrades without the consumption risk. This benefit does not carry into a new run. ScreenRant and Inscryption Wiki independently describe this interaction.

Ring Worm also satisfies the Trial of the Ring when drawn for that trial. Keeping it for the trial and offering it to the campfire are different uses; a consumed card is no longer in your deck.

FAQ

Do survivors eat Ring Worm?

Yes. If they consume it, they disappear from later campfires in the same run.

Does Ring Worm pass the ring trial?

Yes. Drawing it satisfies the trial.

Related

Sources